청구기호 |
QA76.76.C672 |
판사항 |
1st ed. 2021.
|
형태사항 |
XVII, 263 p. 259 illus. online resource.
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언어 |
English |
내용 |
Chapter 1: Introduction -- Chapter 2: Customize Editor with Attributes and Callbacks -- Chapter 3: Custom Editor with IMGUI -- Chapter 4: Custom Editor with UI Toolkit -- Chapter 5: Object Spawner Tool Using EditorTool and ScriptableObject- Chapter 6: Case Study: ProArray -- Chapter 7: . Case Study: Rhythm Game Starter -- Chapter 8: Asset Workflow for Publishing -- Chapter 9: Package Distribution and Publishing -- Chapter 10: Conclusion.
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주제 |
Computer games—Programming.
Programming languages (Electronic computers).
Microsoft software.
Microsoft .NET Framework.
Computer science.
Computer programming.
Mobile computing.
Game Development.
Programming Language.
Microsoft.
Computer Science.
Programming Techniques.
Mobile Computing.
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보유판 및 특별호 저록 |
Springer Nature eBook
Printed edition: 9781484271667
Printed edition: 9781484271681
Printed edition: 9781484284568
|
ISBN |
9781484271674 |
기타 표준번호 |
10.1007/978-1-4842-7167-4 |
QR CODE |
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