청구기호 |
QA76.76.C672 |
판사항 |
1st ed. 2021.
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형태사항 |
XIII, 165 p. 135 illus., 1 illus. in color. online resource.
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언어 |
English |
내용 |
Chapter 1: Introduction to Unreal Engine 4 -- Chapter 2: Introduction to Blueprints -- Chapter 3: C++ and Unreal Engine -- Chapter 4: Gameplay Framework -- Chapter 5: Basic Physics and Raycasting -- Chapter 6: Importing Meshes, Textures, and Creating Materials -- Chapter 7: Project: Demo Game.
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주제 |
Computer games—Programming.
Computer programming.
Game Development.
Programming Techniques.
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보유판 및 특별호 저록 |
Springer Nature eBook
Printed edition: 9781484263952
Printed edition: 9781484263976
Printed edition: 9781484284575
|
ISBN |
9781484263969 |
기타 표준번호 |
10.1007/978-1-4842-6396-9 |
QR CODE |
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