서지주요정보
Beginning Unreal Engine 4 Blueprints Visual Scripting: Using C++: From Beginner to Pro [electronic resource]
서명 / 저자 Beginning Unreal Engine 4 Blueprints Visual Scripting [electronic resource] : Using C++: From Beginner to Pro / by Satheesh Pv.
저자명 Pv, Satheesh. author. aut http://id.loc.gov/vocabulary/relators/aut
단체명 SpringerLink (Online service)
발행사항 Berkeley, CA : Apress : Imprint: Apress, 2021.
Online Access https://doi.org/10.1007/978-1-4842-6396-9 URL

서지기타정보

서지기타정보
청구기호 QA76.76.C672
판사항 1st ed. 2021.
형태사항 XIII, 165 p. 135 illus., 1 illus. in color. online resource.
언어 English
내용 Chapter 1: Introduction to Unreal Engine 4 -- Chapter 2: Introduction to Blueprints -- Chapter 3: C++ and Unreal Engine -- Chapter 4: Gameplay Framework -- Chapter 5: Basic Physics and Raycasting -- Chapter 6: Importing Meshes, Textures, and Creating Materials -- Chapter 7: Project: Demo Game.
주제 Computer games—Programming.
Computer programming.
Game Development.
Programming Techniques.
보유판 및 특별호 저록 Springer Nature eBook
Printed edition: 9781484263952 Printed edition: 9781484263976 Printed edition: 9781484284575
ISBN 9781484263969
기타 표준번호 10.1007/978-1-4842-6396-9
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