청구기호 |
QA76.73.P98 |
판사항 |
3rd ed. 2017.
|
형태사항 |
XXXII, 527 p. 32 illus., 1 illus. in color. online resource.
|
언어 |
English |
내용 |
Ch. 1 Instant hacking : the basics -- Ch. 2 Lists and tuples -- Ch. 3 Working with strings -- Ch. 4 Dictionaries : when indices won't do -- Ch. 5 Conditionals, loops, and some other statements -- Ch. 6 Abstraction -- Ch. 7 More abstraction -- Ch. 8 Exceptions -- Ch. 9 Magic methods, properties, and iterators -- Ch. 10 Batteries included -- Ch. 11 Files and stuff -- Ch. 12 Graphical user interfaces -- Ch. 13 Database support -- Ch. 14 Network programming -- Ch. 15 Python and the Web -- Ch. 16 Testing, 1-2-3 -- Ch. 17 Extending Python -- Ch. 18 Packaging your programs -- Ch. 19 Playful programming -- Ch. 20 Project 1 : instant markup -- Ch. 21 Project 2 : painting a pretty picture -- Ch. 22 Project 3 : XML for all occasions -- Ch. 23 Project 4 : in the news -- Ch. 24 Project 5 : a virtual tea party -- Ch. 25 Project 6 : remote editing with CGI -- Ch. 26 Project 7 : your own bulletin board -- Ch. 27 Project 8 : file sharing with XML-RPC -- Ch. 28 Project 9 : file sharing II - now with GUI! -- Ch. 29 Project 10 : do-it-yourself arcade game -- Appendix A: The Short Version -- Appendix B: Python Reference.
|
주제 |
Python (Computer program language).
Computer science.
Python. --https://scigraph.springernature.com/ontologies/product-market-codes/I29080
Computer Science, general. --https://scigraph.springernature.com/ontologies/product-market-codes/I00001
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보유판 및 특별호 저록 |
Springer Nature eBook
Printed edition: 9781484200292
Printed edition: 9781484200308
Printed edition: 9781484243930
|
ISBN |
9781484200285 |
기타 표준번호 |
10.1007/978-1-4842-0028-5 |
QR CODE |
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