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Gesture-based communication in human-computer interaction : 5th International Gesture Workshop, GW 2003 : Genova, Italy, April 2003 : selected revised papers
서명 / 저자 Gesture-based communication in human-computer interaction : 5th International Gesture Workshop, GW 2003 : Genova, Italy, April 2003 : selected revised papers / Antonio Camurri, Gualtiero Volpe (eds.).
저자명 Camurri, Antonio, 1959-. ; Volpe, Gualtiero, 1974-.
발행사항 Berlin ; New York : Springer, 2004

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00022624

소장위치 / 청구기호

6층 과학·기술자료실 / QA76.9.H85 G473 2004

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청구기호 QA76.9.H85 G473 2004
회의명 Gesture Workshop (5th : 2003 : Genoa, Italy)
형태사항 xiii, 558 p. : ill. ; 24 cm.
총서명 Lecture notes in computer science, 0302-974. 2915. Lecture notes in artificial intelligence
언어 English
서지주기 Includes bibliographical references and index.
내용 Gesture analysis : invariant laws in movement -- The features people use to recognize human movement style -- Multimodal analysis of expressive gesture in music and dance performances -- Correlation of gestural musical audio cues and perceived expressive qualities -- Gestural imagery in the service of musical imagery -- The interaction of iconic gesture and speech in talk -- Conceptual and lexical factors in the production of speech and conversational gestures : neuropsychological evidence -- The communicative system of touch, alphabet, lexicon, and norms of use -- Some issues in sign language processing -- Multimodality and gestures in the teacher's communication -- Deixis in multimodal human computer interaction : an interdisciplinary approach -- The analysis of gesture : establishing a set of parameters -- Holistic body tracking for gestural interfaces -- Recovering articulated motion with a hierarchical factorization method -- An experimental comparison of trajectory-based and history-based representation for gesture recognition -- Tracking of real time acrobatic movements by image processing -- A dynamic model for real-time tracking of hands in bimanual movements -- Robust video-based recognition of dynamic head gestures in various domains - comparing a rule-based and a stochastic approach -- Remote vision-based multi-type gesture interaction -- Model-based motion filtering for improving arm gesture recognition performance -- GesRec3D : a real-time coded gesture-to-speech system with automatic segmentation and recognition thresholding using dissimilarity measures -- Classification of gesture with layered -- Handshapes and movements : multiple-channel American sign language recognition -- Hand postures recognition in large-display VR environments -- Developing task-specific RBF hand gesture recognition -- Developing context sensitive HMM gesture recognition -- Database indexing methods for 3D hand pose estimation -- Experience with and requirements for a gesture description language for synthetic animation -- The development of a computational notation for synthesis of sign and gesture -- Gesture in style -- Gestural mind markers in ECAs -- Audio based real-time speech animation of embodied conversational agents -- Neo euclide : a low-cost system for performance animation and puppetry -- Gesture desk - an integrated multi-modal gestural workplace for sonification -- Gesture frame - a screen navigation system for interactive multimedia kiosks -- Intuitive manipulation of a haptic monitor for the gestural human-computer interaction -- Gesturing with tangible interfaces for mixed reality -- A procedure for developing intuitive and ergonomic gesture interfaces for HCI -- Evaluating multimodal interaction patterns in various application scenarios -- Imitation games with an artificial agent : from mimicking to understanding space-related iconic gestures -- Gesture components for natural interaction with in-car devices -- Analysis of expressive gesture : the EyesWeb expressive gesture processing library -- Performance gestures of musicians : what structural and emotional information do they convey? -- Expressiveness of musician's body movements in performances on Marimba -- Expressive bowing on a virtual string instrument -- Recognition of musical gestures in known pieces and in improvisations -- Design and use of some new digital musical instruments -- Analysis of a genuine scratch performance -- Conducting audio files via computer vision -- A video system for recognizing gestures by artificial neural networks for expressive musical control -- Ghost in the cave - an interactive collaborative game using non-verbal communication.
주제 Human-computer interaction --Congresses.
Gesture --Congresses.
Sign language --Congresses.
LCCN 2004045240
ISBN 9783540210726 :, 3540210725 (softcover : alk. paper)
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